Q:
Do you like the new design? |
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Haven't
had an update for quite awhile -- Posted by syKotic -- Thursday,
July 12, 2001
-- It's been freakin forever since
an update. Well, not really, but still... I give a half-hearted
nod to Quake III: Team Arena, which I bought recently. Make
no mistake, the maps are very well done, but the professional
feel is ruined by the exact symmetry of them. It leaves no
surprise or challenge for those playing the map for the first
time. I really enjoyed the three sprawling terrain maps. They
are excellently made, although some might argue that their
look is rather stark. I would argue back that mountains and
valleys dont have a lot of detail in them in real life. The
only drawbacks about the terrain maps is that you need about
10 people per side to enjoy them, and when you finally find
the enemy flag, you either have to walk 20 miles back to your
own base to score, or you get fragged by a sniper and have
to do it all over again: =( The new weapons are cool, but
they changed the classic nailgun!!!!!!! How could they do
that?! The prox launcher (when you find it) comes in handy
for surprise attacks and is a good weapon to defend your base
with. The new powerups all have their advantages, but the
"guard" powerup takes a lot of fun out of the game.
If you have the guard powerup and you are a half-decent player,
you can turn it into a practical invulnerability. However,
when a bot has guard, it takes forever to kill him (Assuming
you dont die first). Also, the new models were very dissapointing.
There is an extremely limited number of new bodies, and a
dozen new heads you can slap on to them. Unfortunately, I'm
gonna have to say that this game didnt make the cut. But if
you're bored, go down to best buy and spend 20 bucks and sit
down and check out the great new maps. Anywayz, as far as
the site goes... I'm seriously gonna start to work on tutorials
as soon as I finish my current map. I will also review some
more maps. I'm looking forward to writing reviews for ZTN's
maps. If you have played his maps, then you can understand
why. That would be all I have to say right now.
Added syKotrny2 and syKodm2 map reviews
-- Posted by syKotic -- Thursday, June 28, 2001
-- Finally,
I have finished reviewing my own maps. Now I can start working
on other peoples maps and the tutorials as well. Thats all
for now.
About and Contact sections up -- Posted
by syKotic -- Wednesday, June 27, 2001
-- On
the left you will findthe links to find information about
my site and contact information for the staff. I urge you
to go to the contact section and check to see if you meet
the requirements to be one of my staff members. I really need
staff members here.
Cranked out a review for syKoctf1 --
Posted by syKotic -- Wednesday, June 27, 2001
-- I'm a madman with these reviews!
This is my 4th one, meaning only two more of my own maps to
review before I can review some other maps and start on my
tutorials section. Check out the new review right...... here.
Fonts changed; syKotrny1 map review
added -- Posted by syKotic -- Tuesday, June 26, 2001
-- Another review done for my first
tourney map, which was my first gothic map as well. Check
it out here. Soon I should
have a review up for syKoctf1, and maybe for my other two
maps. After I get those up I will finally be able to start
tutorials and review other peoples maps. Thats what I really
want this site to be focused on, not my maps. Also,
if you notice the font changing around a lot, thats just becuase
I am experimenting with different fonts and sizes; I think
this one will work, tho.
Added syKodm1 map review -- Posted by
syKotic -- Monday, June 25, 2001
--
Had time to do another review for my second map, syKodm1.
Check it out here. I have
four more of my own maps to review, and then I will start
working on the tutorials and also review some of other people's
maps. Soon, I hope to be getting a news program installed
so I can easily update my news. Its late, so I think I'm gonna
retreat to my sleeping chambers and have a nice long rest.
=) Until later, people.
Added syKodark map review -- Posted by
syKotic -- Monday, June 25, 2001
--
It took much much longer than expected to make just one review,
but i got one up, for my first map, syKodark [The Dark of
the Night]. You can find it in the "Map DLs/Reviews"
section or just click here.
Expect more map reviews soon.
Poll Added -- Posted by syKotic -- Sunday,
June 24, 2001
--
Just wanted to announce that a poll has been added. I will
change it either every two weeks or once every month. But
for this one here, vote nicely. =) Im going to go see "Tomb
Raider" soon, but when I get home you can bet I'll be
up late working on map reviews.
Total Makeover! -- Posted by syKotic
-- Sunday, June 24, 2001
--
I've been working hard (especially on images) to get a new
and attractive design up. I'm gonna get some help here soon
tho, so it'll be easier to post news. Hopefully now I can
get some real work done as far as content goes; I've hit kind
of like a "mapper's block" in my mapping. =) Its
just hard to think of ideas right now, but sometimes one will
pop into my head and i'll make it, so im not worried. Plus,
not working on maps gives me more time to work on the site.
The real point of this site is to have nice, clear tutorials
on how to use Q3Radient and make quake maps. There are so
few sites out there that have good tutorials. I am pretty
experienced with the editor, and I'm sure I can make easy
to understand tutorials that get every point of Q3Radient
across to the user. Perhaps telefragged will host me if they
approve of the idea of my site. Also, I now offer full reviews
for maps. Soon I will have my 6 maps fully graded and reviewed.
Yes, graded. Maps will be graded on a scale of 1-100, based
on certain map aspects: Fun Factor, Looks, Aesthetics, and
Playability. That's about all right now; I've gotta get back
to work. |
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